Distinguish between scalar and vector quantities, add vectors graphically and algebraically, and find the resultant of multiple vectors in one and two dimensions.
A scalar quantity has magnitude (size) only — no direction is needed to describe it fully. Scalars are added and subtracted using ordinary arithmetic.
| Scalar quantity | Symbol | SI unit |
|---|---|---|
| Distance | d | metre (m) |
| Speed | v | m·s⁻¹ |
| Mass | m | kilogram (kg) |
| Temperature | T | kelvin (K) or °C |
| Time | t | second (s) |
| Energy | E | joule (J) |
A vector quantity has both magnitude AND direction. You must always state both to give a complete description of a vector.
| Vector quantity | Symbol | SI unit |
|---|---|---|
| Displacement | s or x | metre (m) |
| Velocity | v | m·s⁻¹ |
| Acceleration | a | m·s⁻² |
| Force | F | newton (N) |
| Momentum | p | kg·m·s⁻¹ |
| Weight | W | newton (N) |
A vector is represented by an arrow. The length of the arrow represents its magnitude (drawn to scale) and the direction the arrow points represents the vector's direction.
In 1D, choose a positive direction convention (e.g. East = positive, right = positive). Vectors in the positive direction get a + sign; vectors in the negative direction get a − sign. The resultant is their algebraic sum.
The tail-to-head method is a graphical technique: draw the second vector starting exactly at the tip (head) of the first. The resultant goes from the tail of the first vector to the head of the last.
Any 2D vector F at angle θ to the horizontal can be split into two perpendicular components:
where θ is measured from the positive x-axis (horizontal).
To find the resultant of multiple 2D vectors:
In IEB you will use unit vector notation: î represents a unit vector in the x-direction; ĵ represents a unit vector in the y-direction. Any 2D vector can be written as F = Fₓî + Fᵧĵ.
Vector subtraction is defined as adding the negative: A − B = A + (−B). The negative of a vector has the same magnitude but opposite direction. This is important when finding changes in velocity: Δv = vf − vi.
3-force equilibrium: When three forces act on an object in equilibrium (net force = 0), their vector sum is zero. Drawn tail-to-head, they form a closed triangle. You can solve for unknown forces using trigonometry or the component method.
| Force | Magnitude (N) | Angle from +x-axis |
|---|---|---|
| F₁ | 12 | 0° |
| F₂ | 9 | 120° |
| F₃ | 15 | 250° |